![]() Would that all RPGs had that ambition! It’s the manner in which it does it that makes Half-Minute Hero so weird. ![]() “But that’s an admirable goal,” you say, “not quirky in the slightest.” And you are right. No more grinding next to a save point before you can fight the next boss. No more spiky haired youths talking about their feelings. Half-Minute Hero cuts down on the bloat that makes your average RPG an unbearable slog. That is why when a game is as fun as it is weird we need to sit up and take notice. Even the ones who exude limitlessly bizarre charm ( Deadly Premonition) mire themselves in gameplay that vacillates from boring to unbearable. ![]() ![]() Eccentric games with quirky conceits are everywhere and they are almost unilaterally terrible.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |